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Training for new experts in the games industry!

Are you interested in building computer games, marketing games and game-related business? Centria University of Applied Sciences offers people interested in the games industry an opportunity to start deepening their competence.

The objective of the Pelipaja training is to ensure that the participants have the basic skills that enable them to find employment in the game industry. The training includes courses in game design, programming, content production and business.

The scope of the programme is 60 study points. The studies include basic studies worth 15 study points. The basic studies focus on game design, gaming culture, graphics and version management.

The content of the training has been designed on the basis of years of experience to support the development of the participants’ new competence. You can also take part in the training while working.

Centria’s Pelipaja is designed to meet the needs of the games industry and start-ups. We have supported game development and trained experts since 2008.


What is Game Lab?

Centria’s Pelipaja training begins twice a year. The training will be organised on the Centria Vierimaantie campus in Ylivieska.

Pelipaja is game industry education organised by Centria University of Applied Sciences. Its scope is 60 study points. The aim of the training is to ensure that the participants have basic skills in finding employment in the gaming sector. The training includes courses in game design, programming, content production and business. We aim to help participants network at games industry events.

The scope of the programme is 60 study points. The studies include basic studies worth 15 study points. The basic studies focus on game design, gaming culture, graphics and version management. After completing the basic studies successfully, the student can transfer to the Game core courses. There are a total of four Game core courses, each of them takes approximately five weeks. The Game core courses are about the actual making of games, but the students will also learn more about game analytics and the gaming business.

The exact study schedule is published on this page.

Students should have Unity3D, Blender and Sourcetree installed on their computers. Otherwise, we will be using online tools.

The studies are mainly implemented as online studies. We can arrange one or two contact days during the studies. These will be agreed upon separately with the participants at the beginning of the studies.

The content of the training has been designed on the basis of years of experience to support the development of the participants’ new competence. You can also take part in the training while working.

We expect applicants to show interest or professional experience in their area of expertise and tangible enthusiasm for the gaming industry.

Professional game development requires multidisciplinary and in-depth competence, as well as the ability to work in a team and withstand pressure.



Contact

Ville Autio

+358444492626

Ylivieska